![]() ![]() ![]() ![]() "Actor1") index = Index of the face graphic (line 32) position = Position of the window (0:Top|1:Midle|2:Bottom) back = Background of the message board (0:Normal|1:Dim|2:Transparent) TIP: if you want you can only modify a certain field like: $easy_ssage(text) Only will display a message in the default proprieties of the message board or liket this: $easy_ssage(text, face, index) It will only display the message with a face in it with the default position and background. Heal's ID is 33) - Actor Status: This makes an actor increase or decrease a parameter, use this: $easy_scripts.actor_status(act, op, status, value) act = Actor ID (line 30) op = Determinates if the actor will gain or lose a status, write "add" or "remove" status = This is the stat that you want to add/remove from a actor* value = Determinates how much the actor will gain/lose *status codes*: "level" = Level "exp" = Experience "maxhp" = Max HP "maxmp" = Max MP "hp" = Current HP "mp" = Current MP "atk" = Attack "def" = Defense "agi" = Agility "spi" = Spirit "state" = State ID (when using get_status this will appear in array) TIP: How to get acurrent status? use this: variable = $easy_scripts.get_status(act, op) op = Determinates what you want to get (same as *status codes*) - Chage Party Members: This one, the name says everithing, changes the party members, use this: $easy_scripts.change_party_member(op, actor) op = Determinates if the actor will join or leave the party, write "add" or "remove" actor = Actor ID (line 30) - Message: This function writes a message in the message board, use this: $easy_ssage(text, face, index, position, back) text = Text that will display in the message board face = Face graphic name(e.g. Ralph's index = 0, Ylva's index = 5) face = Same as name but for the face graphic f_index = Same as index but for the face graphic *index can only be from 0 to 7 TIP: How to get current graphics? use this: variable = $easy_scripts.get_graphics(act, graph) act = Actor ID (line 30) graph = Determinates whitch graphic you want to get ("name", "name index", "face" or "face index") Exemple: if you want the current face of the actor 1, use this: variable = $easy_scripts.get_graphics(1,"face") - Teleport: This makes the player teleport, use this: $easy_scripts.teleport(map, x, y, d) map = This is the new map that you want to teleport x = This is the new x-coordinade y = This is the new y-coordinate d = This is the new direction of the player(2:Down|4:Left|6:Right|8:Up) TIP: How to get current position(map, x, y, direction)? use this: variable = $easy_scripts.get_position(op) op = Determinates what you want to get ("map", "x", "y" or "direction") - Learn Skill: This makes an actor learn/forget a skill $easy_scripts.actor_learn_skill(act, "op", skill) act = Actor ID (line 30) op = determinates if the actor will learn or forget a skill, write "learn" or "forget" skill = Skill ID (e.g. THIS SCRIPT DOESN'T HAVE ALL THE FUNCTIONS OF RGSS2 OK now i will show you how this script works WARNING: This script must be on top of all custom ,made with this script, scripts (above Main and below Materials) *FUNCTIONS*: Fade Screen: Is the fade out/in screen effect, to use it write this: $easy_scripts.fade_screen("op",t) "op" = determinates if the fade is in or out write "out" or "in" t = time, in frames, of the duration of the fade effect - Change Character Graphic: This function is used to chage the actors graphic, use it like this: $easy_scripts.change_character_graphic(id, name, index, face, f_index) id = The ID of the actor (e.g Ralph's ID = 1, Ylva's ID = 4) name = The name of the graphic (must be in the "Graphics/Character/" folder) index = The index of the image in the graphic* (e.g. =begin Easy Scripts Made by Chicheater version 3.0 - So this is my new script, that can help lots of people making their own scripts in RGSS2. 25 - Start Move Route (Set Move Route in events)Ģ5.1 - Get Moves (it does nothing without the 25th function)Ģ6 - Wait (from the events, it doesnt freeze the screen) ![]()
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